Press n or j to go to the next uncovered block, b, p or k for the previous block.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 | 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 2x 37667x 37667x 37667x 37667x 37667x 37667x 37667x 37667x 2x 2x 2x 2x 2x 2x 2x 2x 23667x 23667x 23667x 23667x 23667x 23667x 18120x 18120x 23667x 23667x 23667x 2x 2x 2x 2x 2x 2x 2x 782x 782x 782x 782x 782x 782x 2x 2x 2x 2x 2x 2x 2x 2x 24480x 24480x 24480x 21091x 21091x 21091x 21091x 21091x 21091x 21091x 21091x 21091x 21091x 21091x 21091x 21091x 21091x 21091x 21091x 21091x 21091x 135x 21091x 99x 14x 14x 99x 85x 77x 85x 8x 8x 85x 99x 21091x 21091x 21091x 22x 22x 21091x 21091x 21091x 21091x 24480x 24480x 24480x 2x 2x 2x 2x 2x 2x 27295x 27295x 27295x 20311x 20311x 20311x 20311x 27295x 24817x 24817x 24817x 24817x 24817x 23288x 23288x 24817x 23182x 23182x 24817x 24x 24x 24x 23158x 23158x 23158x 23158x 24812x 22407x 6204x 22282x 16203x 16203x 22407x 24817x 27295x | import { DEV } from 'esm-env'; import { current_component_context, current_reaction, new_deps, current_effect, current_untracked_writes, get, is_runes, schedule_effect, set_current_untracked_writes, set_signal_status, untrack, increment_version, update_effect } from '../runtime.js'; import { equals, safe_equals } from './equality.js'; import { CLEAN, DERIVED, DIRTY, BRANCH_EFFECT, INSPECT_EFFECT, UNOWNED, MAYBE_DIRTY } from '../constants.js'; import * as e from '../errors.js'; let inspect_effects = new Set(); /** * @template V * @param {V} v * @returns {import('#client').Source<V>} */ /*#__NO_SIDE_EFFECTS__*/ export function source(v) { return { f: 0, // TODO ideally we could skip this altogether, but it causes type errors v, reactions: null, equals, version: 0 }; } /** * @template V * @param {V} initial_value * @returns {import('#client').Source<V>} */ /*#__NO_SIDE_EFFECTS__*/ export function mutable_source(initial_value) { const s = source(initial_value); s.equals = safe_equals; // bind the signal to the component context, in case we need to // track updates to trigger beforeUpdate/afterUpdate callbacks if (current_component_context !== null && current_component_context.l !== null) { (current_component_context.l.s ??= []).push(s); } return s; } /** * @template V * @param {import('#client').Value<V>} source * @param {V} value */ export function mutate(source, value) { set( source, untrack(() => get(source)) ); return value; } /** * @template V * @param {import('#client').Source<V>} source * @param {V} value * @returns {V} */ export function set(source, value) { if (current_reaction !== null && is_runes() && (current_reaction.f & DERIVED) !== 0) { e.state_unsafe_mutation(); } if (!source.equals(value)) { source.v = value; source.version = increment_version(); mark_reactions(source, DIRTY); // If the current signal is running for the first time, it won't have any // reactions as we only allocate and assign the reactions after the signal // has fully executed. So in the case of ensuring it registers the reaction // properly for itself, we need to ensure the current effect actually gets // scheduled. i.e: // // $effect(() => x++) // // We additionally want to skip this logic when initialising store sources if ( is_runes() && current_effect !== null && (current_effect.f & CLEAN) !== 0 && (current_effect.f & BRANCH_EFFECT) === 0 ) { if (new_deps !== null && new_deps.includes(source)) { set_signal_status(current_effect, DIRTY); schedule_effect(current_effect); } else { if (current_untracked_writes === null) { set_current_untracked_writes([source]); } else { current_untracked_writes.push(source); } } } if (DEV) { for (const effect of inspect_effects) { update_effect(effect); } inspect_effects.clear(); } } return value; } /** * @param {import('#client').Value} signal * @param {number} status should be DIRTY or MAYBE_DIRTY * @returns {void} */ function mark_reactions(signal, status) { var reactions = signal.reactions; if (reactions === null) return; var runes = is_runes(); var length = reactions.length; for (var i = 0; i < length; i++) { var reaction = reactions[i]; var flags = reaction.f; // Skip any effects that are already dirty if ((flags & DIRTY) !== 0) continue; // In legacy mode, skip the current effect to prevent infinite loops if (!runes && reaction === current_effect) continue; // Inspect effects need to run immediately, so that the stack trace makes sense if (DEV && (flags & INSPECT_EFFECT) !== 0) { inspect_effects.add(reaction); continue; } set_signal_status(reaction, status); // If the signal a) was previously clean or b) is an unowned derived, then mark it if ((flags & (CLEAN | UNOWNED)) !== 0) { if ((flags & DERIVED) !== 0) { mark_reactions(/** @type {import('#client').Derived} */ (reaction), MAYBE_DIRTY); } else { schedule_effect(/** @type {import('#client').Effect} */ (reaction)); } } } } |